AI Navigate

GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting

arXiv cs.CV / 3/20/2026

📰 NewsModels & Research

Key Points

  • GHOST is a fast, category-agnostic framework for reconstructing dynamic hand-object interactions from monocular RGB videos by representing hands and objects as dense 2D Gaussian discs using Gaussian Splatting.
  • It introduces three innovations: geometric-prior retrieval with a consistency loss to complete occluded object regions; grasp-aware alignment that refines hand translations and object scale for realistic contact; and a hand-aware background loss to avoid penalizing hand-occluded object regions.
  • It achieves complete, physically consistent, and animatable reconstructions and runs an order of magnitude faster than prior category-agnostic methods, with state-of-the-art 3D reconstruction and 2D rendering quality on ARCTIC, HO3D, and in-the-wild datasets.
  • Code is publicly available at GitHub.

Abstract

Understanding realistic hand-object interactions from monocular RGB videos is essential for AR/VR, robotics, and embodied AI. Existing methods rely on category-specific templates or heavy computation, yet still produce physically inconsistent hand-object alignment in 3D. We introduce GHOST (Gaussian Hand-Object Splatting), a fast, category-agnostic framework for reconstructing dynamic hand-object interactions using 2D Gaussian Splatting. GHOST represents both hands and objects as dense, view-consistent Gaussian discs and introduces three key innovations: (1) a geometric-prior retrieval and consistency loss that completes occluded object regions, (2) a grasp-aware alignment that refines hand translations and object scale to ensure realistic contact, and (3) a hand-aware background loss that prevents penalizing hand-occluded object regions. GHOST achieves complete, physically consistent, and animatable reconstructions from a single RGB video while running an order of magnitude faster than prior category-agnostic methods. Extensive experiments on ARCTIC, HO3D, and in-the-wild datasets demonstrate state-of-the-art accuracy in 3D reconstruction and 2D rendering quality, establishing GHOST as an efficient and robust solution for realistic hand-object interaction modeling. Code is available at https://github.com/ATAboukhadra/GHOST.