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Hoi3DGen: Generating High-Quality Human-Object-Interactions in 3D

arXiv cs.CV / 3/13/2026

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Key Points

  • Hoi3DGen presents a full text-to-3D pipeline for generating high-quality textured meshes of human-object interactions that faithfully follow input prompts.
  • The approach tackles the Janus problem and data scarcity by curating realistic, high-quality interaction data using multimodal large language models.
  • The framework achieves order-of-magnitude improvements in interaction fidelity, surpassing baselines by 4-15x in text consistency and 3-7x in 3D model quality.
  • It demonstrates strong generalization across diverse categories and interaction types while maintaining high-quality 3D generation.
  • The work enables more realistic AR/XR and gaming applications by providing reliable, prompt-faithful 3D human-object interactions.

Abstract

Modeling and generating 3D human-object interactions from text is crucial for applications in AR, XR, and gaming. Existing approaches often rely on score distillation from text-to-image models, but their results suffer from the Janus problem and do not follow text prompts faithfully due to the scarcity of high-quality interaction data. We introduce Hoi3DGen, a framework that generates high-quality textured meshes of human-object interaction that follow the input interaction descriptions precisely. We first curate realistic and high-quality interaction data leveraging multimodal large language models, and then create a full text-to-3D pipeline, which achieves orders-of-magnitude improvements in interaction fidelity. Our method surpasses baselines by 4-15x in text consistency and 3-7x in 3D model quality, exhibiting strong generalization to diverse categories and interaction types, while maintaining high-quality 3D generation.