Ergodicity in reinforcement learning
arXiv cs.LG / 3/12/2026
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Key Points
- The paper argues that non-ergodic reward processes render the standard RL objective (averaging rewards over many trajectories) uninformative for deployment on a single, long trajectory.
- It connects non-ergodicity in reinforcement learning to ergodic Markov chain concepts and provides an instructive example to illustrate the issue.
- It surveys existing approaches that optimize long-term performance of individual trajectories under non-ergodic reward dynamics.
- The work discusses implications for designing RL objectives and evaluation methods in real-world, long-running deployment contexts.
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