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FastDSAC: Unlocking the Potential of Maximum Entropy RL in High-Dimensional Humanoid Control

arXiv cs.AI / 3/16/2026

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Key Points

  • The article presents FastDSAC, a framework that enables maximum entropy stochastic policies to tackle high-dimensional continuous control in humanoid tasks, challenging the prevailing reliance on deterministic policy gradients with massive parallelism.
  • It introduces Dimension-wise Entropy Modulation (DEM) to dynamically redistribute exploration budget and maintain policy diversity across dimensions.
  • It also proposes a continuous distributional critic to improve value fidelity and reduce high-dimensional overestimation.
  • Experimental results on HumanoidBench and other continuous control tasks show that stochastic policies can match or surpass deterministic baselines, with notable gains on Basketball and Balance Hard tasks.

Abstract

Scaling Maximum Entropy Reinforcement Learning (RL) to high-dimensional humanoid control remains a formidable challenge, as the ``curse of dimensionality'' induces severe exploration inefficiency and training instability in expansive action spaces. Consequently, recent high-throughput paradigms have largely converged on deterministic policy gradients combined with massive parallel simulation. We challenge this compromise with FastDSAC, a framework that effectively unlocks the potential of maximum entropy stochastic policies for complex continuous control. We introduce Dimension-wise Entropy Modulation (DEM) to dynamically redistribute the exploration budget and enforce diversity, alongside a continuous distributional critic tailored to ensure value fidelity and mitigate high-dimensional value overestimation. Extensive evaluations on HumanoidBench and other continuous control tasks demonstrate that rigorously designed stochastic policies can consistently match or outperform deterministic baselines, achieving notable gains of 180\% and 400\% on the challenging \textit{Basketball} and \textit{Balance Hard} tasks.