Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Training
arXiv cs.CV / 4/9/2026
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Key Points
- Mem3R is a streaming 3D reconstruction model designed for long video sequences in robotics and augmented reality, aiming to reduce drift and temporal forgetting common in recurrent/state-compressed approaches.
- It uses a hybrid memory architecture that decouples camera tracking from geometric mapping: camera tracking relies on an implicit fast-weight memory updated via test-time training, while mapping uses an explicit fixed-size token state.
- Compared with CUT3R, Mem3R improves long-sequence performance and reduces parameter count from 793M to 644M while supporting CUT3R-compatible plug-and-play state update strategies.
- When integrated with TTT3R, the system cuts Absolute Trajectory Error by up to 39% on 500–1000 frame sequences and maintains constant GPU memory usage with similar inference throughput.
- The reported gains also transfer to downstream tasks such as video depth estimation and 3D reconstruction.
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