3D Human Face Reconstruction with 3DMM face model from RGB image

arXiv cs.CV / 5/6/2026

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Key Points

  • The paper presents a pipeline to reconstruct a 3D human face model from a single RGB image, enabling shape recovery without requiring depth inputs.
  • It combines face detection and landmark detection with regression of 3DMM (3D Morphable Model) parameters followed by soft rendering to produce the final 3D face.
  • The authors address limitations of coarse morphable face models used for generating training data, noting their difficulty in producing photo-realistic details like wrinkles.
  • The project is shared as an arXiv preprint and includes links to a code repository and a related reference implementation in PyTorch.

Abstract

Nowadays as convolution neural networks demonstrate its powerful problem-solving ability in the area of image processing, efforts have been made to reconstruct detailed face shapes from 2D face images or videos. However, to make the full use of CNN, a large number of labeled data is required to train the network. Coarse morphable face model has been used to synthesize labeled data. However, it is hard for coarse morphable face models to generate photo-realistic data with detail such as wrinkles. In this project, we present a pipeline that reconstructs a human face 3D model from a single RGB image. The pipeline includes face detection, landmark detection, regression of 3DMM model parameters, and soft rendering. Mentor: Zhipeng Fan (Email: zf606@nyu.edu) Code Repository: https://github.com/SeVEnMY/3d-face- reconstruction Code Reference: https://github.com/sicxu/Deep3DFaceRecon pytorch