Map2World: Segment Map Conditioned Text to 3D World Generation

arXiv cs.CV / 5/4/2026

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Key Points

  • The paper presents Map2World, a framework for generating 3D worlds from user-defined segment maps with arbitrary shapes and scales.
  • It targets key limitations of prior 3D generation methods, including grid-layout constraints and inconsistent object scale across large scenes.
  • Map2World includes a detail enhancer network to add fine-grained details while preserving overall scene coherence using global structure information.
  • The authors build the full pipeline to leverage strong priors from asset generators, improving generalization even when training data for scene generation is limited.
  • Experiments show the approach significantly improves user controllability, scale consistency, and content coherence compared with existing methods.

Abstract

3D world generation is essential for applications such as immersive content creation or autonomous driving simulation. Recent advances in 3D world generation have shown promising results; however, these methods are constrained by grid layouts and suffer from inconsistencies in object scale throughout the entire world. In this work, we introduce a novel framework, Map2World, that first enables 3D world generation conditioned on user-defined segment maps of arbitrary shapes and scales, ensuring global-scale consistency and flexibility across expansive environments. To further enhance the quality, we propose a detail enhancer network that generates fine details of the world. The detail enhancer enables the addition of fine-grained details without compromising overall scene coherence by incorporating global structure information. We design the entire pipeline to leverage strong priors from asset generators, achieving robust generalization across diverse domains, even under limited training data for scene generation. Extensive experiments demonstrate that our method significantly outperforms existing approaches in user-controllability, scale consistency, and content coherence, enabling users to generate 3D worlds under more complex conditions.