MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenes
arXiv cs.CV / 3/27/2026
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Key Points
- The paper introduces MoRGS, an online framework for dynamic (4D) 3D scene reconstruction from streaming multi-view inputs under low-latency constraints.
- It argues that prior online 3D Gaussian Splatting approaches do not learn physically meaningful per-Gaussian motion because they optimize only with photometric loss, causing motion to overfit pixel residuals.
- MoRGS adds explicit per-Gaussian motion reasoning by using optical flow from a sparse set of key views as lightweight motion cues to regularize motion beyond appearance supervision.
- To handle sparse flow supervision, it learns a per-Gaussian motion offset field that aligns projected 3D motion with observed optical flow across time and views.
- The method also introduces per-Gaussian motion confidence to distinguish dynamic from static Gaussians, improving temporal consistency and speeding up modeling of large motions, with experiments showing state-of-the-art quality and motion fidelity among online methods.
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