Adding Another Dimension to Image-based Animal Detection

arXiv cs.CV / 4/13/2026

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Key Points

  • The paper addresses a core limitation of monocular animal detection: 2D bounding boxes don’t capture the animal’s 3D orientation relative to the camera.
  • It introduces a labeling pipeline that estimates 3D bounding boxes using Skinned Multi Animal Linear models and then projects them into 2D image space as robust training labels.
  • A dedicated camera pose refinement algorithm is used to improve the quality of the 3D-to-2D projections and the resulting supervision.
  • The method also computes cuboid face visibility metrics to quantify which sides of the animal are visible in the image.
  • Experiments on the Animal3D dataset show accurate performance across different species and environmental settings, positioning the outputs as a step toward benchmarking monocular 3D animal detection.

Abstract

Monocular imaging of animals inherently reduces 3D structures to 2D projections. Detection algorithms lead to 2D bounding boxes that lack information about animal's orientation relative to the camera. To build 3D detection methods for RGB animal images, there is a lack of labeled datasets; such labeling processes require 3D input streams along with RGB data. We present a pipeline that utilises Skinned Multi Animal Linear models to estimate 3D bounding boxes and to project them as robust labels into 2D image space using a dedicated camera pose refinement algorithm. To assess which sides of the animal are captured, cuboid face visibility metrics are computed. These 3D bounding boxes and metrics form a crucial step toward developing and benchmarking future monocular 3D animal detection algorithms. We evaluate our method on the Animal3D dataset, demonstrating accurate performance across species and settings.