StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics
arXiv cs.CV / 4/7/2026
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Key Points
- StoryBlender is a proposed grounded 3D storyboard generation framework aimed at simultaneously improving inter-shot visual consistency and explicit editability, which existing 2D diffusion and traditional 3D workflows struggle with.
- The system uses a three-stage pipeline—Semantic-Spatial Grounding, Canonical Asset Materialization, and Spatial-Temporal Dynamics—to maintain identity across shots and to control both spatial layout and cinematic evolution.
- StoryBlender employs a hierarchical multi-agent approach with a verification loop that uses engine-verified feedback to self-correct spatial hallucinations over iterations.
- The resulting output is native 3D scene data designed for direct, precise editing of cameras and assets while preserving multi-shot continuity.
- The authors report that experiments show significantly better consistency and editability versus diffusion-based and other 3D-grounded baselines, with code/data/video planned for release on the project site.
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