Lifting Unlabeled Internet-level Data for 3D Scene Understanding
arXiv cs.CV / 4/3/2026
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Key Points
- The paper argues that 3D scene understanding can be improved by using abundant unlabeled internet videos, since high-quality annotated 3D data is scarce and expensive to obtain.
- It proposes “carefully designed data engines” that automatically generate training data from web-curated unlabeled videos and then train end-to-end 3D scene understanding models alongside human-annotated datasets.
- The authors analyze key bottlenecks in automated data generation and identify factors that govern how efficiently and effectively models learn from unlabeled sources.
- Experiments across multiple perception granularities—ranging from 3D object detection/instance segmentation to higher-level tasks like 3D spatial VQA and vision-language navigation—validate the approach.
- Models trained on the generated data reportedly achieve strong zero-shot performance and can further improve after fine-tuning, supporting the viability of leveraging web data for more capable scene understanding systems.
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