MoCA3D: Monocular 3D Bounding Box Prediction in the Image Plane

arXiv cs.CV / 3/23/2026

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Key Points

  • MoCA3D introduces a monocular, class-agnostic 3D model that predicts projected 3D bounding box corners and per-corner depths without requiring camera intrinsics at inference time.
  • It performs pixel-space localization and depth assignment as dense predictions via corner heatmaps and depth maps, enabling image-plane geometry estimates from a single image.
  • It proposes Pixel-Aligned Geometry (PAG) to directly measure image-plane corner and depth consistency and reports state-of-the-art improvements on this metric.
  • It achieves up to 57x fewer trainable parameters while remaining competitive on 3D IoU and enabling downstream tasks that were previously impractical with unknown intrinsics.

Abstract

Monocular 3D object understanding has largely been cast as a 2D RoI-to-3D box lifting problem. However, emerging downstream applications require image-plane geometry (e.g., projected 3D box corners) which cannot be easily obtained without known intrinsics, a problem for object detection in the wild. We introduce MoCA3D, a Monocular, Class-Agnostic 3D model that predicts projected 3D bounding box corners and per-corner depths without requiring camera intrinsics at inference time. MoCA3D formulates pixel-space localization and depth assignment as dense prediction via corner heatmaps and depth maps. To evaluate image-plane geometric fidelity, we propose Pixel-Aligned Geometry (PAG), which directly measures image-plane corner and depth consistency. Extensive experiments demonstrate that MoCA3D achieves state-of-the-art performance, improving image-plane corner PAG by 22.8% while remaining comparable on 3D IoU, using up to 57 times fewer trainable parameters. Finally, we apply MoCA3D to downstream tasks which were previously impractical under unknown intrinsics, highlighting its utility beyond standard baseline models.