One-Shot Cross-Geometry Skill Transfer through Part Decomposition
arXiv cs.RO / 4/20/2026
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Key Points
- The paper addresses a key limitation in robot skill transfer: methods often struggle when the target object has unfamiliar geometry shapes.
- It proposes improving one-shot cross-geometry transfer by decomposing objects into semantic parts and transferring interaction points between corresponding parts.
- The approach uses data-efficient generative shape models to map interaction points from a demonstration object onto a novel object.
- An autonomous objective is constructed to optimize the alignment of those transferred points on skill-relevant parts of the new object.
- Experiments show the method generalizes across a wider variety of object geometries and enables successful one-shot transfer for multiple skills and objects in both simulation and real-world settings.
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