Tac2Real: Reliable and GPU Visuotactile Simulation for Online Reinforcement Learning and Zero-Shot Real-World Deployment

arXiv cs.RO / 3/31/2026

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Key Points

  • Tac2Real is introduced as a lightweight visuotactile simulation framework aimed at enabling efficient online reinforcement learning with interactive marker displacement-field generation.
  • The system combines the PNCG-IPC contact simulation method with a multi-node, multi-GPU parallel architecture to balance physics fidelity and computational efficiency for real-time rates.
  • The TacAlign approach is proposed to reduce both structured and stochastic sim-to-real domain gaps to improve reliability during zero-shot transfer.
  • The framework is evaluated on a contact-rich peg insertion task, with reported high zero-shot success rates in real-world deployment that demonstrate robustness.

Abstract

Visuotactile sensors are indispensable for contact-rich robotic manipulation tasks. However, policy learning with tactile feedback in simulation, especially for online reinforcement learning (RL), remains a critical challenge, as it demands a delicate balance between physics fidelity and computational efficiency. To address this challenge, we present Tac2Real, a lightweight visuotactile simulation framework designed to enable efficient online RL training. Tac2Real integrates the Preconditioned Nonlinear Conjugate Gradient Incremental Potential Contact (PNCG-IPC) method with a multi-node, multi-GPU high-throughput parallel simulation architecture, which can generate marker displacement fields at interactive rates. Meanwhile, we propose a systematic approach, TacAlign, to narrow both structured and stochastic sources of domain gap, ensuring a reliable zero-shot sim-to-real transfer. We further evaluate Tac2Real on the contact-rich peg insertion task. The zero-shot transfer results achieve a high success rate in the real-world scenario, verifying the effectiveness and robustness of our framework. The project page is: https://ningyurichard.github.io/tac2real-project-page/