LEGO: Latent-space Exploration for Geometry-aware Optimization of Humanoid Kinematic Design
arXiv cs.AI / 4/13/2026
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Key Points
- The paper addresses humanoid kinematic and morphology design as a co-optimization problem, highlighting that the design space is too large and loss functions are hard to define manually.
- It proposes learning a geometry-preserving latent search space from existing mechanical designs using screw-theory joint axis representations and isometric manifold learning.
- Instead of hand-crafting task losses, it derives optimization objectives directly from human motion data through motion retargeting and Procrustes analysis.
- The optimization is performed in the learned latent space via gradient-free methods, aiming to make automated design search tractable.
- The authors claim the framework reduces human involvement and can leverage existing designs and human motion to discover novel humanoid upper-body configurations.
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