Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction
arXiv cs.CV / 4/28/2026
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Key Points
- The paper addresses the challenge of reconstructing realistic underwater scenes from video, arguing that current 3D reconstruction methods struggle due to both spatiotemporal imaging degradations (e.g., caustics, flickering, attenuation, backscattering).
- It proposes MarineSTD-GS, a 3D Gaussian Splatting framework that explicitly models temporal and spatial degradation simultaneously for more realistic reconstructions.
- The method uses paired Gaussian primitives—Intrinsic Gaussians for the true scene and Degraded Gaussians for the observed effects—where Degraded Gaussian colors are physically derived from Intrinsic ones via a Spatiotemporal Degradation Modeling (SDM) module.
- To improve training stability and geometric accuracy, the authors introduce a Depth-Guided Geometry Loss and a Multi-Stage Optimization strategy, and evaluate on both simulated and real-world datasets.
- The work also contributes a simulated benchmark covering diverse spatial/temporal degradations with ground-truth appearances, showing improved novel-view synthesis that better matches water-free scene appearance.
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