Latent State Design for World Models under Sufficiency Constraints

arXiv cs.AI / 5/5/2026

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Key Points

  • The paper reframes world-model research as “latent state design” focused on what information the agent’s state must keep, discard, and enable for future functions like prediction, control, and planning.
  • It proposes a functional taxonomy that categorizes methods by the intended role of the latent state (e.g., predictive embeddings, belief states, causal/object structure, latent action interfaces, grounded planning interfaces, and memory substrates) rather than by architecture or application domain.
  • The authors highlight key gaps that architecture-based groupings miss, such as the difference between predictive sufficiency and control sufficiency, and between passive video prediction and counterfactual action modeling.
  • They introduce an evaluation framework that assesses models based on the sufficiency constraints their latent state construction targets, comparing approaches across axes including controllability, causal/counterfactual support, memory, and uncertainty.
  • The central takeaway is that an actionable world model is defined by alignment between state construction and task requirements, not by maximizing preserved information.

Abstract

A world model matters to an agent only through the state it constructs. That state must preserve some information, discard other information, and support some future function: prediction, control, planning, memory, grounding, or counterfactual reasoning. This paper treats world-model research as latent state design under sufficiency constraints. We propose a functional taxonomy that groups methods by what their latent state is for, rather than by architecture or application domain: predictive embedding, recurrent belief state, object/causal structure, latent action interface, grounded planning interface, and memory substrate. These roles expose distinctions that architecture-based groupings hide, including the gap between predictive sufficiency and control sufficiency, and the gap between passive video prediction and counterfactual action modeling. The taxonomy supports an evaluation framework that judges a model by the sufficiency constraint its latent state was built to satisfy. We compare methods along seven axes: representation, prediction, planning, controllability, causal/counterfactual support, memory, and uncertainty. We use the resulting matrix as a diagnostic for what a latent state preserves, discards, and enables. The conclusion that follows is that an actionable world model is the one whose state construction matches the task, not the one that preserves the most information.