Scaling Self-Play with Self-Guidance
arXiv cs.LG / 4/23/2026
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Key Points
- The paper addresses a scaling limitation of existing LLM self-play methods, which tend to hit learning plateaus over long training runs.
- It argues the plateau occurs because the Conjecturer can “hack” the reward, collapsing into artificially complex problems that fail to improve the Solver.
- The authors introduce Self-Guided Self-Play (SGS), adding a Guide role that scores synthetic problems for relevance to unsolved targets and for being clean and natural, counteracting degeneration.
- The core hypothesis is that language models can judge whether a subproblem meaningfully helps achieve the overall goal.
- Experiments on Lean4 formal theorem proving show SGS improves solve rates, surpassing an RL baseline in fewer than 80 self-play rounds, and allowing a 7B model to outperform a much larger 671B model (pass@4) after 200 rounds.
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