MoRight: Motion Control Done Right

arXiv cs.CV / 4/9/2026

📰 NewsSignals & Early TrendsIdeas & Deep AnalysisModels & Research

Key Points

  • MoRight is presented as a new unified framework for generating motion-controlled videos where user actions produce physically plausible scene dynamics from freely chosen viewpoints.
  • The method improves on prior work by disentangling object motion from camera motion using canonical-view motion specification and temporal cross-view attention for transfer to target viewpoints.
  • MoRight explicitly models motion causality by decomposing motion into active (user-driven) and passive (consequence) components, learning how non-actuated objects react coherently rather than only translating pixels.
  • It supports both forward reasoning (predict consequences from supplied active motion) and inverse reasoning (recover plausible driving actions from desired passive outcomes), while retaining viewpoint freedom.
  • Experiments on three benchmarks report state-of-the-art results across generation quality, motion controllability, and interaction awareness.

Abstract

Generating motion-controlled videos--where user-specified actions drive physically plausible scene dynamics under freely chosen viewpoints--demands two capabilities: (1) disentangled motion control, allowing users to separately control the object motion and adjust camera viewpoint; and (2) motion causality, ensuring that user-driven actions trigger coherent reactions from other objects rather than merely displacing pixels. Existing methods fall short on both fronts: they entangle camera and object motion into a single tracking signal and treat motion as kinematic displacement without modeling causal relationships between object motion. We introduce MoRight, a unified framework that addresses both limitations through disentangled motion modeling. Object motion is specified in a canonical static-view and transferred to an arbitrary target camera viewpoint via temporal cross-view attention, enabling disentangled camera and object control. We further decompose motion into active (user-driven) and passive (consequence) components, training the model to learn motion causality from data. At inference, users can either supply active motion and MoRight predicts consequences (forward reasoning), or specify desired passive outcomes and MoRight recovers plausible driving actions (inverse reasoning), all while freely adjusting the camera viewpoint. Experiments on three benchmarks demonstrate state-of-the-art performance in generation quality, motion controllability, and interaction awareness.