Generative Texture Filtering
arXiv cs.CV / 4/22/2026
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Key Points
- The paper introduces a generative approach to texture filtering that achieves strong performance and good generalizability.
- It improves texture filtering by leveraging the learned image priors from pre-trained generative models and fine-tuning them in a two-stage process.
- Stage one uses supervised fine-tuning on a small set of paired images, while stage two uses reinforcement fine-tuning on a large unlabeled dataset guided by a reward function measuring texture removal quality and structure preservation.
- Experiments indicate the method outperforms prior techniques and works well even on previously difficult texture-filtering cases.
- The authors provide released code via GitHub, supporting reproducibility and adoption.



