Towards Athlete Fatigue Assessment from Association Football Videos

arXiv cs.CV / 4/8/2026

💬 OpinionSignals & Early TrendsIdeas & Deep AnalysisModels & Research

Key Points

  • The paper investigates whether fatigue-related performance indicators in association football can be derived from monocular broadcast videos rather than subjective reports, lab biomarkers, or intrusive sensors like heart monitors/GPS.
  • It leverages Game State Reconstruction to extract player trajectories in pitch coordinates, then introduces a kinematics processing method to produce temporally consistent speed and acceleration estimates.
  • Using these estimates, the authors build acceleration–speed (A–S) profiles and test whether their patterns can serve as fatigue-related indicators.
  • Experiments on the SoccerNet-GSR benchmark evaluate both short 30-second clips and full 45-minute halves to measure short-term reliability and longer-term temporal consistency.
  • Results suggest monocular video can recover kinematic patterns suitable for A–S profiling, but performance is sensitive to trajectory noise, camera calibration errors, and temporal discontinuities typical of broadcast footage.

Abstract

Fatigue monitoring is central in association football due to its links with injury risk and tactical performance. However, objective fatigue-related indicators are commonly derived from subjective self-reported metrics, biomarkers derived from laboratory tests, or, more recently, intrusive sensors such as heart monitors or GPS tracking data. This paper studies whether monocular broadcast videos can provide spatio-temporal signals of sufficient quality to support fatigue-oriented analysis. Building on state-of-the-art Game State Reconstruction methods, we extract player trajectories in pitch coordinates and propose a novel kinematics processing algorithm to obtain temporally consistent speed and acceleration estimates from reconstructed tracks. We then construct acceleration--speed (A-S) profiles from these signals and analyze their behavior as fatigue-related performance indicators. We evaluate the full pipeline on the public SoccerNet-GSR benchmark, considering both 30-second clips and a complete 45-minute half to examine short-term reliability and longer-term temporal consistency. Our results indicate that monocular GSR can recover kinematic patterns that are compatible with A-S profiling while also revealing sensitivity to trajectory noise, calibration errors, and temporal discontinuities inherent to broadcast footage. These findings support monocular broadcast video as a low-cost basis for fatigue analysis and delineate the methodological challenges for future research.