GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesis
arXiv cs.CV / 4/1/2026
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Key Points
- The paper addresses monocular dynamic view synthesis by targeting failures of scene-specific 4D optimization methods in highly dynamic regions and of diffusion-based camera-control methods in producing geometric consistency.
- It proposes a new generalizable recurrent framework with (1) a recurrent loop for unbounded/asynchronous mapping between input and target videos and (2) an efficient dynamic plane-sweep mechanism to disentangle camera motion from scene motion.
- The method aims to support fine-grained six-degrees-of-freedom camera control while maintaining consistency across both static and highly dynamic areas.
- The authors train and evaluate on UCSD and introduce/evaluate on Kubric-4D-dyn, a newer monocular dynamic dataset with longer, higher-resolution, more complex sequences.
- Reported results show improved reconstruction of fine-grained geometric details over four Gaussian Splatting-based scene-specific baselines and two diffusion-based approaches.
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