Context-Triggered Contingency Games for Strategic Multi-Agent Interaction

arXiv cs.RO / 4/1/2026

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Key Points

  • The paper tackles reliable, efficient interaction in autonomous multi-agent systems by addressing the trade-off between long-term strategy and short-term dynamic adaptation.
  • It introduces “context-triggered contingency games,” combining strategic games from temporal logic specifications with real-time solved dynamic contingency games.
  • The proposed two-layer architecture uses strategy templates to ensure satisfaction of high-level objectives while employing a factor-graph-based solver for scalable real-time model predictive control.
  • The framework is designed to guarantee both safety and progress in uncertain, interactive environments.
  • Experiments in autonomous driving and robotic navigation (simulations and hardware) show the approach can deliver efficient, reliable, and adaptive multi-agent interaction.

Abstract

We address the challenge of reliable and efficient interaction in autonomous multi-agent systems, where agents must balance long-term strategic objectives with short-term dynamic adaptation. We propose context-triggered contingency games, a novel integration of strategic games derived from temporal logic specifications with dynamic contingency games solved in real time. Our two-layered architecture leverages strategy templates to guarantee satisfaction of high-level objectives, while a new factor-graph-based solver enables scalable, real-time model predictive control of dynamic interactions. The resulting framework ensures both safety and progress in uncertain, interactive environments. We validate our approach through simulations and hardware experiments in autonomous driving and robotic navigation, demonstrating efficient, reliable, and adaptive multi-agent interaction.