Confidence-Based Mesh Extraction from 3D Gaussians
arXiv cs.CV / 3/27/2026
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Key Points
- The paper addresses a key limitation of 3D Gaussian Splatting (3DGS) mesh extraction: ambiguous surfaces in scenes with strong view-dependent effects.
- It proposes a self-supervised, confidence-based framework that learns per-primitive confidence values to dynamically balance photometric versus geometric supervision.
- It further improves extraction by adding losses that penalize per-primitive color and normal variance, reducing inconsistencies in the reconstructed surface.
- An improved appearance model is introduced via decoupling terms in the D-SSIM loss, aiming to better fit observed appearance while preserving efficiency.
- The authors report state-of-the-art results for unbounded mesh extraction while maintaining 3DGS’s efficiency advantages.
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