Biologically Inspired Event-Based Perception and Sample-Efficient Learning for High-Speed Table Tennis Robots

arXiv cs.RO / 4/7/2026

💬 OpinionIdeas & Deep AnalysisModels & Research

Key Points

  • The paper addresses the difficulty of real-time, accurate perception and decision-making for high-speed table tennis robots, where conventional frame-based vision suffers from motion blur, latency, and redundant data.
  • It introduces a biologically inspired event-based ball detection method that works directly on asynchronous event streams (without frame reconstruction) using motion cues and geometric consistency for robust detection in real-world rallies.
  • For decision-making, it proposes a sample-efficient, human-inspired training strategy that learns progressively from low-speed to high-speed scenarios and then adapts policies using a case-dependent temporally adaptive reward plus a reward-threshold mechanism.
  • Reported results show a 35.8% improvement in return-to-target accuracy with the same training episodes, highlighting the combined effectiveness of event-based perception and sample-efficient learning.

Abstract

Perception and decision-making in high-speed dynamic scenarios remain challenging for current robots. In contrast, humans and animals can rapidly perceive and make decisions in such environments. Taking table tennis as a typical example, conventional frame-based vision sensors suffer from motion blur, high latency and data redundancy, which can hardly meet real-time, accurate perception requirements. Inspired by the human visual system, event-based perception methods address these limitations through asynchronous sensing, high temporal resolution, and inherently sparse data representations. However, current event-based methods are still restricted to simplified, unrealistic ball-only scenarios. Meanwhile, existing decision-making approaches typically require thousands of interactions with the environment to converge, resulting in significant computational costs. In this work, we present a biologically inspired approach for high-speed table tennis robots, combining event-based perception with sample-efficient learning. On the perception side, we propose an event-based ball detection method that leverages motion cues and geometric consistency, operating directly on asynchronous event streams without frame reconstruction, to achieve robust and efficient detection in real-world rallies. On the decision-making side, we introduce a human-inspired, sample-efficient training strategy that first trains policies in low-speed scenarios, progressively acquiring skills from basic to advanced, and then adapts them to high-speed scenarios, guided by a case-dependent temporally adaptive reward and a reward-threshold mechanism. With the same training episodes, our method improves return-to-target accuracy by 35.8%. These results demonstrate the effectiveness of biologically inspired perception and decision-making for high-speed robotic systems.