Planetary Exploration 3.0: A Roadmap for Software-Defined, Radically Adaptive Space Systems

arXiv cs.RO / 4/24/2026

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Key Points

  • The paper argues that traditional “incremental” planetary mission planning (PE 2.0) is impractical for the outer Solar System because long cruise times prevent iterative upgrades between missions.
  • It proposes “Planetary Exploration 3.0 (PE 3.0),” where one (or a few) missions explore unvisited worlds while evolving through follow-on, hypothesis-driven science enabled by data the spacecraft returns in situ.
  • The core enabler is software-defined space systems (SDSSs) that can adapt functionality across multiple levels via software updates to remain resilient in previously unseen environments.
  • The work summarizes a KISS workshop and covers PE 3.0 systems engineering, SDSS technologies such as reconfigurable and modular hardware, onboard intelligence (autonomous science and navigation), and embodied AI.
  • Three mission concepts are presented, including a Neptune/Triton smart flyby, an ocean-world explorer, and an Oort cloud reconnaissance mission.

Abstract

The surface and subsurface of worlds beyond Mars remain largely unexplored. Yet these worlds hold keys to fundamental questions in planetary science - from potentially habitable subsurface oceans on icy moons to ancient records preserved in Kuiper Belt objects. NASA's success in Mars exploration was achieved through incrementalism: 22 progressively sophisticated missions over decades. This paradigm, which we call Planetary Exploration 2.0 (PE 2.0), is untenable for the outer Solar System, where cruise times of a decade or more make iterative missions infeasible. We propose Planetary Exploration 3.0 (PE 3.0): a paradigm in which unvisited worlds are explored by a single or a few missions with radically adaptive space systems. A PE 3.0 mission conducts both initial exploratory science and follow-on hypothesis-driven science based on its own in situ data returns, evolving spacecraft capabilities to work resiliently in previously unseen environments. The key enabler of PE 3.0 is software-defined space systems (SDSSs) - systems that can adapt their functions at all levels through software updates. This paper presents findings from a Keck Institute for Space Studies (KISS) workshop on PE 3.0, covering: (1) PE 3.0 systems engineering including science definition, architecture, design methods, and verification & validation; (2) software-defined space system technologies including reconfigurable hardware, multi-functionality, and modularity; (3) onboard intelligence including autonomous science, navigation, controls, and embodied AI; and (4) three PE 3.0 mission concepts: a Neptune/Triton smart flyby, an ocean world explorer, and an Oort cloud reconnaissance mission.