ARGOS: Who, Where, and When in Agentic Multi-Camera Person Search

arXiv cs.CV / 4/15/2026

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Key Points

  • The paper introduces ARGOS, a benchmark and agentic framework that reformulates multi-camera person search as an interactive reasoning task under information asymmetry.
  • ARGOS agents must plan questions, decide when to use spatial/temporal tools, and resolve ambiguous responses within a limited turn budget.
  • The approach grounds reasoning in a Spatio-Temporal Topology Graph (STTG) that encodes camera connectivity and empirically validated transition times.
  • The benchmark includes 2,691 tasks across 14 real-world scenarios with three progressive tracks focused on semantic perception (Who), spatial reasoning (Where), and temporal reasoning (When).
  • Experiments using four LLM backbones show the problem remains challenging (best Track 2 TWS: 0.383; best Track 3 TWS: 0.590), and ablations indicate removing domain-specific tools can reduce accuracy by up to 49.6 percentage points.

Abstract

We introduce ARGOS, the first benchmark and framework that reformulates multi-camera person search as an interactive reasoning problem requiring an agent to plan, question, and eliminate candidates under information asymmetry. An ARGOS agent receives a vague witness statement and must decide what to ask, when to invoke spatial or temporal tools, and how to interpret ambiguous responses, all within a limited turn budget. Reasoning is grounded in a Spatio-Temporal Topology Graph (STTG) encoding camera connectivity and empirically validated transition times. The benchmark comprises 2,691 tasks across 14 real-world scenarios in three progressive tracks: semantic perception (Who), spatial reasoning (Where), and temporal reasoning (When). Experiments with four LLM backbones show the benchmark is far from solved (best TWS: 0.383 on Track 2, 0.590 on Track 3), and ablations confirm that removing domain-specific tools drops accuracy by up to 49.6 percentage points.