Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction
arXiv cs.CV / 4/20/2026
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Key Points
- The paper proposes “neural Gabor splatting,” an extension of 3D Gaussian splatting that uses a small MLP per Gaussian primitive to represent complex color variations more efficiently.
- It addresses a key limitation of standard 3DGS, where high-frequency surface details cause a rapid growth in the number of primitives because each primitive models only a single color.
- The authors introduce a frequency-aware densification strategy to decide which primitives to prune or clone based on frequency energy, helping keep the primitive count under control.
- Experiments on benchmarks such as Mip-NeRF360 and high-frequency datasets (e.g., checkerboard patterns) show improved reconstruction quality, supported by ablation studies.
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