You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes

arXiv cs.CV / 4/24/2026

📰 NewsDeveloper Stack & InfrastructureSignals & Early TrendsModels & Research

Key Points

  • The paper introduces a new framework, YOGO, to make 3D Gaussian Splatting more suitable for production by addressing unpredictable resource use and fidelity issues in existing methods.
  • YOGO reforms Gaussian “stochastic growth” into a deterministic, budget-aware equilibrium using a hardware budget controller and a robust multi-sensor availability-registration protocol.
  • To counter benchmark “sparsity shield” effects and reduce reliance on hallucinated results, the authors present Immersion v1.0, an ultra-dense indoor dataset with saturated viewpoint coverage aimed at pushing physical reconstruction fidelity.
  • Experiments report state-of-the-art visual quality while keeping strict determinism, and the project releases part of the dataset plus the YOGO source code for reproducibility.
  • The work is shared via an arXiv announcement and a public project page, positioning it as a new standard for production-grade 3DGS.

Abstract

3D Gaussian Splatting (3DGS) has revolutionized neural rendering, yet existing methods remain predominantly research prototypes ill-suited for production-level deployment. We identify a critical "Industry-Academia Gap" hindering real-world application: unpredictable resource consumption from heuristic Gaussian growth, the "sparsity shield" of current benchmarks that rewards hallucination over physical fidelity, and severe multi-sensor data pollution. To bridge this gap, we propose YOGO (You Only Gaussian Once), a system-level framework that reformulates the stochastic growth process into a deterministic, budget-aware equilibrium. YOGO integrates a novel budget controller for hardware-constrained resource allocation and an availability-registration protocol for robust multi-sensor fusion. To push the boundaries of reconstruction fidelity, we introduce Immersion v1.0, the first ultra-dense indoor dataset specifically designed to break the "sparsity shield." By providing saturated viewpoint coverage, Immersion v1.0 forces algorithms to focus on extreme physical fidelity rather than viewpoint interpolation, and enables the community to focus on the upper limits of high-fidelity reconstruction. Extensive experiments demonstrate that YOGO achieves state-of-the-art visual quality while maintaining a strictly deterministic profile, establishing a new standard for production-grade 3DGS. To facilitate reproducibility, part scenes of Immersion v1.0 dataset and source code of YOGO has been publicly released. The project link is https://jjrcn.github.io/YOGO/.