Multi-Gait Learning for Humanoid Robots Using Reinforcement Learning with Selective Adversarial Motion Prior
arXiv cs.RO / 4/22/2026
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Key Points
- The paper proposes a unified reinforcement learning framework that lets humanoid robots learn five distinct locomotion gaits while using a consistent policy structure, action space, and reward formulation.
- Its central idea is a “selective” Adversarial Motion Prior (AMP) strategy that applies adversarial regularization only to periodic, stability-critical gaits to improve convergence and suppress erratic motion.
- The approach intentionally omits AMP for more highly dynamic gaits (running and jumping) to avoid over-constraining agile behaviors.
- Policies are trained with PPO using domain randomization in simulation and then transferred to a real 12-DOF humanoid robot via zero-shot sim-to-real.
- Experiments show that selective AMP improves performance over a uniform AMP policy across all five gaits, with faster learning and better stability-focused tracking and success rates.
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