3D-ReGen: A Unified 3D Geometry Regeneration Framework
arXiv cs.CV / 5/1/2026
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Key Points
- The article presents 3D-ReGen, a framework for regenerating 3D objects using 2D images together with an initial 3D shape, aiming to go beyond one-shot text/image-to-3D generation.
- Unlike typical one-pass generators with limited control, 3D-ReGen is conditioned on an input geometry so it can enhance, reconstruct, and edit 3D assets while improving them relative to the starting shape.
- The method introduces a new conditioning mechanism based on VecSet, enabling updates to the input geometry with consistent, fine-grained details.
- 3D-ReGen learns a broadly applicable regeneration prior from existing (off-the-shelf) 3D datasets using self-supervised pretext tasks and data augmentations, avoiding the need for additional annotations.
- Experiments evaluate both geometric consistency and fine-detail quality, reporting state-of-the-art results in controllable 3D generation across multiple tasks.
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