AnchorSplat: Feed-Forward 3D Gaussian SplattingWith 3D Geometric Priors
arXiv cs.CV / 4/9/2026
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Key Points
- AnchorSplat proposes a feed-forward 3D Gaussian Splatting framework that represents scenes directly in 3D space using anchor-aligned Gaussians rather than pixel-aligned ones that entangle representations with input images.
- The method incorporates 3D geometric priors (such as sparse point clouds, voxel grids, or RGB-D point clouds) to produce more geometry-aware and renderable 3D Gaussians.
- Anchor-aligned representation aims to reduce the number of required Gaussian primitives, improving computational efficiency while maintaining or enhancing reconstruction fidelity.
- An added Gaussian Refiner refines intermediate Gaussians using only a few forward passes to better adjust the representation without iterative heavy processing.
- Experiments on the ScanNet++ v2 NVS benchmark report state-of-the-art performance, including better view consistency and substantially fewer Gaussian primitives than prior approaches.
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