Simple but Stable, Fast and Safe: Achieve End-to-end Control by High-Fidelity Differentiable Simulation
arXiv cs.RO / 4/14/2026
📰 NewsIdeas & Deep AnalysisModels & Research
Key Points
- The paper addresses vision-based obstacle avoidance for quadrotors, noting that common planning methods using point-mass models can produce trajectories that become dynamically infeasible at high speeds.
- It proposes an end-to-end reinforcement learning policy that maps depth images directly to low-level bodyrate commands using differentiable simulation for training.
- By using high-fidelity simulation after parameter identification and differentiable analysis, the approach aims to close the sim-to-real gap and provide accurate gradients for efficient training without expert demonstrations.
- The resulting inference pipeline is designed to be lightweight and simple, avoiding extra architectural components (e.g., backbone/recurrence/primitives) and relying on direct low-level control.
- Experiments report improved success rate and lower jerk versus baselines, with strong zero-shot generalization to unseen outdoor environments and flight speeds up to 7.5 m/s, including dense-forest scenarios.
Related Articles

Don't forget, there is more than forgetting: new metrics for Continual Learning
Dev.to

Microsoft MAI-Image-2-Efficient Review 2026: The AI Image Model Built for Production Scale
Dev.to
Bit of a strange question?
Reddit r/artificial

One URL for Your AI Agent: HTML, JSON, Markdown, and an A2A Card
Dev.to

One URL for Your AI Agent: HTML, JSON, Markdown, and an A2A Card
Dev.to