Enhancing MLLM Spatial Understanding via Active 3D Scene Exploration for Multi-Perspective Reasoning
arXiv cs.CV / 4/9/2026
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Key Points
- The paper argues that multimodal LLMs still struggle with 3D spatial reasoning because they mainly rely on 2D visual priors rather than explicit 3D geometry and flexible viewpoints.
- It proposes a training-free pipeline that uses an MLLM-guided “Visual Chain-of-Thought” to reconstruct a high-fidelity 3D mesh from a single image via multi-granularity keyword extraction and mask generation.
- The method then uses an external knowledge base to iteratively estimate optimal camera extrinsic parameters and generate novel views, aiming to emulate human perspective-taking for multi-perspective reasoning.
- Experiments report substantial improvements on benchmarks like 3DSRBench and Rel3D, outperforming both specialized spatial models and general-purpose MLLMs including GPT-5.2 and Gemini-2.5-Flash.
- The approach avoids expensive post-training on limited 3D datasets by grounding reasoning in explicit 3D reconstruction and dynamic viewpoint synthesis rather than fixed tool-calling.
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