An Active Perception Game for Robust Exploration
arXiv cs.RO / 4/17/2026
💬 OpinionIdeas & Deep AnalysisModels & Research
Key Points
- The paper addresses how active perception systems can suffer when they rely on inaccurate estimates of information gain for choosing future viewpoints.
- It proposes a game-theoretic method to estimate the gap between the estimated (correlation-neglecting) information gain and the true information gain, enabling online correction.
- The proposed online estimator is shown to achieve sub-linear regret over time-steps, reducing sub-optimal behavior in active perception.
- Extensive experiments across simulated and real robotic settings—including quadrotors and Jackal ground robots—demonstrate improved exploration outcomes.
- Reported average gains include a 42% reduction in information-gain estimation error, a 7% increase in information gain, and improvements in PSNR (5%) and semantic accuracy (6%).
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