MIRROR: Visual Motion Imitation via Real-time Retargeting and Teleoperation with Parallel Differential Inverse Kinematics
arXiv cs.RO / 3/26/2026
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Key Points
- The paper addresses the difficulty of real-time humanoid teleoperation using inverse kinematics that must be both fast and constraint-safe under redundancy, joint limits, singularities, and self-collisions.
- It proposes a GPU-parallelized, continuation-based differential IK approach that runs multiple constrained IK quadratic programs in parallel and uses a self-collision avoidance control barrier function (CBF) plus a Lyapunov-based criterion to choose safe, progress-improving updates.
- The authors argue the continuation strategy helps the solver escape locally trapped, basin-dependent behaviors typical of locally linearized differential IK updates.
- The method is integrated with a visual skeletal pose estimation pipeline and demonstrated for robust real-time upper-body teleoperation on the THEMIS humanoid robot in real-world tasks.
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