Novel Algorithms for Smoothly Differentiable and Efficiently Vectorizable Contact Manifold Construction
arXiv cs.RO / 4/21/2026
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Key Points
- The paper tackles robot motion and planning in contact-rich environments where current approaches largely rely on zeroth-order methods.
- It argues that leveraging first/second-order dynamics information could significantly improve solution speed and computational efficiency.
- The authors identify gradients and Hessians as the key bottleneck, caused by pathologies across collision detection, contact dynamics, and time integration in a typical simulation pipeline.
- They propose a differentiable and highly vectorizable solution for the collision-detection component by introducing an expressive set of analytical SDF (signed distance field) primitives to model complex 3D surfaces.
- The work also presents a new contact-manifold generation routine that uses the proposed geometry representation to support smoother differentiation.
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