Synthetic Computers at Scale for Long-Horizon Productivity Simulation
arXiv cs.AI / 5/1/2026
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Key Points
- The paper introduces “Synthetic Computers at Scale,” a methodology for generating user-specific computer environments that include realistic folder hierarchies and content-rich artifacts like documents, spreadsheets, and presentations.
- It runs long-horizon simulations on each synthetic computer using two roles of agents: one agent creates month-long, multi-deliverable productivity objectives tailored to the synthetic user, while another agent performs the work by navigating the filesystem, coordinating with collaborators, and producing professional outputs.
- Preliminary experiments generate 1,000 synthetic computers and execute simulations that average over 2,000 turns, requiring more than 8 hours of agent runtime per run.
- The authors report that the resulting experiential learning signals significantly improve agent performance on both in-domain and out-of-domain productivity evaluations, suggesting the approach generalizes beyond the training setup.
- They argue the technique could scale to millions or even billions of synthetic user worlds, enabling broader coverage of professions and serving as a foundation for agent self-improvement and agentic reinforcement learning.
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