Enhancing Game Review Sentiment Classification on Steam Platform with Attention-Based BiLSTM

arXiv cs.CL / 5/5/2026

📰 NewsIdeas & Deep AnalysisModels & Research

Key Points

  • The paper presents an attention-based Bidirectional LSTM (BiLSTM+Attention) approach for sentiment classification of Steam game reviews.
  • Using 50,000 sampled reviews, it compares the deep learning model (implemented in PyTorch) against a TF-IDF + PyCaret AutoML baseline.
  • The BiLSTM+Attention model is trained with class-weighted cross-entropy to handle class imbalance, reaching 83% accuracy and 85% weighted F1-score, with 90% recall for negative reviews.
  • The study includes attention visualizations to improve interpretability by highlighting which sentiment-bearing words drive the predictions.
  • The authors conclude the model is effective for analyzing player sentiment on Steam and can help developers better understand user feedback.

Abstract

This paper investigates sentiment classification of Steam game reviews using an attention-based Bidirectional Long Short-Term Memory (BiLSTM) model. Using a dataset of 50,000 reviews sampled from a larger Steam review corpus, the authors compare a traditional machine learning baseline based on TF-IDF and PyCaret AutoML with a deep learning approach implemented in PyTorch. The proposed BiLSTM+Attention model is trained with class-weighted cross-entropy to address class imbalance and achieves 83% accuracy and 85% weighted F1-score on the test set, with 90% recall for negative reviews. The paper also presents attention visualizations to show interpretability by highlighting sentiment-bearing words. The study concludes that the BiLSTM+Attention model is effective for analyzing user sentiment in Steam reviews and useful for helping developers understand player feedback.