| TRELLIS.2 is a state-of-the-art large 3D generative model (4B parameters) designed for high-fidelity image-to-3D generation. It leverages a novel "field-free" sparse voxel structure termed O-Voxel to reconstruct and generate arbitrary 3D assets with complex topologies, sharp features, and full PBR materials. Link to the Paper: https://arxiv.org/pdf/2512.14692Link to the Code: https://github.com/microsoft/TRELLIS.2Link to Try Out A Live Demo: https://huggingface.co/spaces/microsoft/TRELLIS.2[link] [comments] |
Microsoft Presents "TRELLIS.2": An Open-Source, 4b-Parameter, Image-To-3D Model Producing Up To 1536³ PBR Textured Assets, Built On Native 3D VAES With 16× Spatial Compression, Delivering Efficient, Scalable, High-Fidelity Asset Generation.
Reddit r/LocalLLaMA / 4/28/2026
📰 NewsDeveloper Stack & InfrastructureTools & Practical UsageModels & Research
Key Points
- Microsoft has introduced TRELLIS.2, an open-source 4B-parameter image-to-3D generative model aimed at producing high-fidelity 3D assets.
- The model uses a native 3D VAE approach with 16× spatial compression and an O-Voxel “field-free” sparse voxel structure to reconstruct complex 3D geometry.
- TRELLIS.2 is designed to generate arbitrary 3D assets with sharp details, complex topology, and complete PBR materials, supporting outputs up to 1536³ textured assets.
- The announcement includes links to the research paper, the official GitHub code repository, and a Hugging Face live demo for hands-on evaluation.
Related Articles

Black Hat USA
AI Business
I built Dispatch AI. I just wanted to share it. If you find it cool, take a look and leave a comment.
Dev.to
Replit AI Agent: Practical Guide for Dev Workflows
Dev.to

Open source Xiaomi MiMo-V2.5 and V2.5-Pro are among the most efficient (and affordable) at agentic 'claw' tasks
VentureBeat
Building My Own AI Coding Agent From Scratch: A Learning Journey
Dev.to