What's Missing in Screen-to-Action? Towards a UI-in-the-Loop Paradigm for Multimodal GUI Reasoning
arXiv cs.AI / 4/10/2026
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Key Points
- The paper argues that existing screen-to-action GUI reasoning methods struggle because they focus on direct screen-based decisions without fully understanding UI elements, limiting interpretability and causing task failures.
- It proposes a new UI-in-the-Loop (UILoop) paradigm that turns GUI reasoning into a cyclic Screen → UI elements → Action process, enabling multimodal LLMs to localize and learn the semantics and usage of key UI components.
- The method is designed to produce more precise element discovery and more interpretable reasoning outcomes during GUI task execution.
- It introduces a tougher UI Comprehension task with three evaluation metrics to better assess UI element understanding.
- The authors release UI Comprehension-Bench with 26K samples to benchmark and compare methods, and report state-of-the-art performance for UI understanding and strong results on GUI reasoning tasks.
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