GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstruction
arXiv cs.CV / 4/23/2026
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Key Points
- The paper proposes GeoRect4D to reconstruct dynamic 3D scenes from sparse multi-view videos while addressing common failure modes like geometric collapse, trajectory drift, and floating artifacts.
- It introduces a closed-loop framework that couples explicit 3D geometric consistency with generative refinement, reducing temporal inconsistency caused by naive 2D-to-3D generation.
- GeoRect4D uses a degradation-aware feedback mechanism built on a robust anchor-based dynamic 3DGS substrate and a single-step diffusion rectifier that “locks” structure via structural locking and spatiotemporal coordinated attention.
- To further improve results, it applies progressive optimization with stochastic geometric purification to remove floaters and generative distillation to inject texture details into the explicit 3D representation.
- Experiments claim state-of-the-art performance in reconstruction fidelity, perceptual quality, and spatiotemporal consistency across multiple datasets.
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