Qwen3.6 One Shot Tetris Game

Reddit r/LocalLLaMA / 4/23/2026

💬 OpinionDeveloper Stack & InfrastructureSignals & Early TrendsTools & Practical Usage

Key Points

  • A Reddit user demonstrates running Qwen 3.6 locally to generate a single-file, flashy Tetris HTML game with particle effects, shared via a CodePen link.
  • The post provides an example `llama-server` command using an `unsloth/Qwen3.6-35B` GGUF model with specific generation parameters (e.g., temperature, top-p/top-k, and token/image token settings).
  • The author reports local performance metrics for the run, including tokens per second and total generation time.
  • The takeaway is that the model can produce non-trivial interactive front-end code (game logic plus visuals) in one shot.
  • The example highlights practical “prompt-to-code” workflows for developers experimenting with local LLMs.

I am blown away by what this model can generate locally. I asked for a flashy Tetris game with particle effect and boy did it deliver!

https://codepen.io/deadman87/pen/gbwJZRR

LLaMA Server command:

./llama-server \
--jinja \
-hf unsloth/Qwen3.6-35B-A3B-GGUF:UD-Q4_K_XL \
--image-min-tokens 1024 \
--n-cpu-moe 18 \
--no-mmproj \
--parallel 1 \
--temp 0.6 \
--top-p 0.95 \
--top-k 20 \
--presence_penalty 1.5 \
--min-p 0.00

Prompt:

Create a tetris game in a single html file. Include particle effects and make it flashy

Performance:

PP: 29.04 tokens/s
Generated Tokens: 9 113 tokens
Output: 13.62 tokens/s
Total Time: 11m 8s

submitted by /u/deadman87
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