DreamStereo: Towards Real-Time Stereo Inpainting for HD Videos
arXiv cs.CV / 4/15/2026
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Key Points
- DreamStereo proposes a real-time approach to stereo video inpainting by combining geometry-aware warping, occlusion/mask generation, and sparsity-focused diffusion inference.
- It introduces Gradient-Aware Parallax Warping (GAPW) to produce continuous edges and smooth occlusion regions using backward warping plus gradients of the coordinate mapping.
- It adds a Parallax-Based Dual Projection (PBDP) strategy to generate geometrically consistent stereo inpainting pairs and accurate occlusion masks without needing stereo video inputs.
- It presents Sparsity-Aware Stereo Inpainting (SASI), which cuts more than 70% of redundant tokens and achieves a reported 10.7x speedup during diffusion inference.
- The method is reported to produce comparable quality to full computation while enabling HD (768×1280) stereo inpainting at 25 FPS on a single A100 GPU.
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