WaterSplat-SLAM: Photorealistic Monocular SLAM in Underwater Environment
arXiv cs.RO / 4/7/2026
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Key Points
- WaterSplat-SLAM is presented as a monocular underwater SLAM system aimed at improving both pose estimation robustness and photorealistic dense mapping compared with prior underwater methods.
- The approach couples semantic medium filtering with a two-view 3D reconstruction prior to better support underwater-adapted camera tracking and depth estimation.
- It introduces semantic-guided rendering and adaptive map management using an online medium-aware Gaussian map to model underwater scenes in a photorealistic yet compact representation.
- Experiments on multiple underwater datasets reportedly show strong camera tracking performance alongside high-fidelity rendering quality.
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