Transmittance-Guided Structure-Texture Decomposition for Nighttime Image Dehazing
arXiv cs.CV / 4/1/2026
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Key Points
- The paper addresses nighttime image dehazing by modeling multiple degradation sources at once, including atmospheric scattering/absorption and non-uniform illumination from artificial lights.
- It presents a two-stage framework: first estimating and correcting a boundary-constrained transmittance map and spatially varying atmospheric light map using a quadratic Gaussian filtering approach in the YUV space.
- In the second stage, it decomposes the intermediate dehazed result into structure and texture layers using a proposed STAR-YUV model, applying different enhancement/restoration operations per layer.
- A two-phase fusion strategy (nonlinear Retinex-based fusion followed by linear blending with the initial dehazed image) is used to generate the final dehazed output with improved visibility and color/contrast.
- The work is published as a new arXiv submission and aims to go beyond prior methods that typically handle only parts of the nighttime haze problem.
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