Hi guys,
I'm a PhD student in Applied AI and I've been building an embeddable graph database engine from scratch in Rust. I'd love feedback from people who actually work with graph databases daily.
I got frustrated with the tradeoffs: Neo4j is mature but JVM-heavy and single-model. ArcadeDB is multi-model but slow on graph algorithms. Vector databases like Milvus handle embeddings but have zero graph awareness. I wanted one engine that does all three natively.
So I would like if someone could give me feedback or points to improve it, I am very open mind for whatever opinion
I was working several months with my university professors and I decided to publish the code yesterday night because I guessed its more or less reddit to try it.
The repo is: https://github.com/DioCrafts/BikoDB
Guys, as I told you, whatever feedback is more than welcome.
PD: Obviously is open source project.
Cheers!
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