Vista4D: Video Reshooting with 4D Point Clouds

arXiv cs.CV / 4/24/2026

📰 NewsModels & Research

Key Points

  • Vista4D is a video reshooting framework that re-synthesizes a scene using a 4D point cloud to link the input video and target cameras in both geometry and dynamics.
  • The approach addresses common failures in prior reshooting methods, including depth-estimation artifacts in dynamic real-world footage, loss of content appearance, and inaccurate camera control for new trajectories.
  • It builds a 4D-grounded representation using static pixel segmentation and 4D reconstruction to preserve observed content and provide stronger camera-related signals.
  • The system is trained with reconstructed multiview dynamic data to improve robustness to point-cloud artifacts during real-world inference.
  • Experiments show better 4D consistency, camera control, and visual quality than state-of-the-art baselines, and the method generalizes to applications like dynamic scene expansion and 4D scene recomposition.

Abstract

We present Vista4D, a robust and flexible video reshooting framework that grounds the input video and target cameras in a 4D point cloud. Specifically, given an input video, our method re-synthesizes the scene with the same dynamics from a different camera trajectory and viewpoint. Existing video reshooting methods often struggle with depth estimation artifacts of real-world dynamic videos, while also failing to preserve content appearance and failing to maintain precise camera control for challenging new trajectories. We build a 4D-grounded point cloud representation with static pixel segmentation and 4D reconstruction to explicitly preserve seen content and provide rich camera signals, and we train with reconstructed multiview dynamic data for robustness against point cloud artifacts during real-world inference. Our results demonstrate improved 4D consistency, camera control, and visual quality compared to state-of-the-art baselines under a variety of videos and camera paths. Moreover, our method generalizes to real-world applications such as dynamic scene expansion and 4D scene recomposition. See our project page for results, code, and models: https://eyeline-labs.github.io/Vista4D