Scene-Agnostic Object-Centric Representation Learning for 3D Gaussian Splatting
arXiv cs.CV / 4/13/2026
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Key Points
- The paper targets a key limitation in recent 3D scene understanding methods that use 2D masks from visual foundation models: the supervision is not inherently object-centric and can require extra processing or specialized training to avoid identity conflicts across views.
- It proposes a dataset-level, scene-agnostic object-centric supervision scheme for 3D Gaussian Splatting (3DGS) that learns consistent object identity representations across both views and different scenes.
- The approach builds on a pre-trained slot-attention-based Global Object Centric Learning (GOCL) module and introduces a scene-agnostic object codebook to anchor object identity features for supervision of 3D Gaussian identities directly.
- By coupling the codebook with unsupervised object masks from the module, the method aims to remove the need for additional mask pre/post-processing or explicit multi-view alignment, and avoids per-scene fine-tuning or retraining.
- The authors position the resulting unsupervised object-centric learning (OCL) in 3DGS as producing more structured representations with improved generalization for downstream tasks such as robotic interaction and scene understanding.
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