SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapes

arXiv cs.CV / 4/3/2026

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Key Points

  • SHARCは、球面調和(Spherical Harmonic)の距離場表現を複数使い、参照点を内部体積に最適配置することで任意形状(種数に依らない)を合成する新しいフレームワークです。
  • 参照点の配置は、疎性・中心性の同時最大化に加えて、参照点からの表面の可視性が高まるようなコスト関数で最適化されます。
  • 各参照点について、可視距離場をレイキャスティングでサーフェスへサンプリングし、FSHT(Fast Spherical Harmonic Transform)で係数を算出します。
  • 係数には低域通過フィルタで忠実度を高め、近接性に基づく局所整合性制約で出力をリファインする設計です。
  • 既存手法に対して、再構成精度と時間効率の両方で優位でありつつ、モデルのパラメータ数(パーシモニー)を損なわないと評価されています。

Abstract

We propose SHARC, a novel framework that synthesizes arbitrary, genus-agnostic shapes by means of a collection of Spherical Harmonic (SH) representations of distance fields. These distance fields are anchored at optimally placed reference points in the interior volume of the surface in a way that maximizes learning of the finer details of the surface. To achieve this, we employ a cost function that jointly maximizes sparsity and centrality in terms of positioning, as well as visibility of the surface from their location. For each selected reference point, we sample the visible distance field to the surface geometry via ray-casting and compute the SH coefficients using the Fast Spherical Harmonic Transform (FSHT). To enhance geometric fidelity, we apply a configurable low-pass filter to the coefficients and refine the output using a local consistency constraint based on proximity. Evaluation of SHARC against state-of-the-art methods demonstrates that the proposed method outperforms existing approaches in both reconstruction accuracy and time efficiency without sacrificing model parsimony. The source code is available at https://github.com/POSE-Lab/SHARC.